Use Games: Exaggeration
An enjoyable game of exaggerated movements to develop concentration and conviviality.
PEOPLE USE GAMES for all sorts of reasons. To focus pupils attention, to provide an analogy for some aspect of conduct in an enquiry, to liven people up, to get people to have a bit of fun together or to create an atmosphere of cordiality in a group. Most of the games can be adapted to work with different age groups but some might be better with older children.
An enjoyable game of exaggerated movements to develop concentration and conviviality.
A game that provides an alternative way of getting children into groups without fuss.
An amusing game that allows you to introduce or reinforce the meaning of the word 'consequence'.
A warm-up game for concentrating and keeping focus.
An challenging co-operative game which could also be a stimulus for discussion.
**Introduction**
Count Down (or Count up) are Stand Up (or Sit Down) are two of the most favoured activities in the early stages of developing a community of inquiry, partly because of their simplicity, and partly because they reinforce the practice of OOPSAAT (Only One Person Speaks At A Time), which is essential for effective dialogue. They also develop the sense that everybody in a community of inquiry has a part to play in building success for the whole group.
See the PDF attachment for a full explanation.